Lightshow Lane
Dot, a bubbly penguin electrician with a headlamp, needs help getting every house ready for Lightshow Night. Children snap together colourful code blocks and press Play to watch the real lights run their program, block by block: sequences on Maple Cottage, loops on the Twin Houses, beats and wait blocks on Gingerbread Row, a sparkle function for the giant Town Tree, and events for Snowfall Square. When the lights don't match the pattern card, the exact block that went wrong lights up, so they learn to debug, and on the big night every house plays their code together under the fireworks.
ages 6–10 · about 20 min
What you'll learn
- Sequences: putting steps in the right order
- Loops, and spotting the part of a pattern that repeats
- Timing with wait blocks and beats in time with music
- Functions and nested loops: make a move once, reuse it
- Events, if-then-else, and finding and fixing bugs